Alan Wake 2 in review: I”ll still be telling my kids about this game

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After 25 hours of play, we are able to”t cease excited about this recreation: Was 13 years of ready value it?

Tousled hair, darkish circles below the eyes and a wild look: No, I”m not describing the eponymous author from Alan Wake 2 proper now, however my very own reflection. As a result of testing the motion horror recreation is giving me sleepless nights.

First, as a result of taking part in it felt like a race towards time. The check model got here just some days earlier than the embargo fell … and Alan Wake 2 simply wouldn”t finish. Now I do know the tip of the sequel, can lastly offer you a remaining score and nonetheless lie awake at evening. As a result of this recreation received”t get out of my head 

After virtually 25 hours of play, I can lastly draw my conclusion: Is the return to Shiny Falls value it in any respect after a protracted 13 years? Can the horror recreation be continued moderately in any respect – or is Treatment simply serving us the identical factor once more in inexperienced? And do you actually need to be afraid of the excessive system necessities? I haven”t had any sleep for a very long time, however I’ve solutions to all of those questions!

Return to Shiny Falls

I”ve waited sufficient! 13 lengthy years! In Azkaban! Effectively, not fairly – however eeefinally the author is again! I didn”t anticipate this in any respect after the turbulent improvement historical past of Alan Wake 2. Poor gross sales figures of the predecessor, no real interest in a sequel on the a part of writer Microsoft, wandering trademark rights and and and.

However now the sequel is definitely right here and takes me again to the not so idyllic small city Shiny Falls. As a result of Alan Wake 2 picks up the place the predecessor left off – solely a complete 13 years later.

(We return to Bright Falls just in time for the deer festival. That can''t be a bad omen, can it? Can it?)
(We return to Shiny Falls simply in time for the deer competition. That may”t be a nasty omen, can it? Can it?)

After Alan”s tragic disappearance, I first slip into the position of FBI agent Saga Anderson, who investigates mysterious murders together with her accomplice, who, by the way in which, isn’t any stranger (wink, wink). An ominous cult is as much as no good right here, and Alan”s works function inspiration and holy scripture. May the author himself have one thing to do with it?

To seek out out, I first spend plenty of time exploring the realm, visiting locations from the primary half just like the Oh Deer Diner, assembly acquainted (and nonetheless confused) faces like Rose”s, and eagerly trying to find clues and anomalies.

Warning: If you wish to soar straight into motion and fights, you is perhaps within the flawed place. As a result of Alan Wake 2 takes a very long time originally till the primary struggle occurs – however extra about that later.

(Saga Anderson fights his way through the real world, taking us to new and old familiar places.)
(Saga Anderson fights his manner via the true world, taking us to new and previous acquainted locations.)
Do I must have performed the primary half?

You don”t essentially must know the prequel to know the story. Alan Wake 2 picks up occasions from the primary half and explains them intimately, in case you missed Alan Wake 1. So you will get via the sport very nicely with none earlier data. Nonetheless, you’ll miss the various allusions – additionally to different Treatment video games like Management, Easter Eggs and naturally the one or different nostalgic second if you get to acquainted locations or discuss to acquainted characters. However mainly Alan Wake 2 can be performed very nicely as a standalone half.

Actual detective work

What can”t be lacking from an actual FBI investigation? A bulletin board with pictures and paperwork related by fairly a number of threads, after all! I discover these in Saga”s thought room, a psychological retreat the place I can analyze and manage the clues I discover.

On the so-called case board, I dig via all of the paperwork I”ve collected and conversations I”ve needed to make the connections between the circumstances and supply solutions to questions that may take me additional within the recreation.

The clues from the sport world are sorted into totally different folders. I then prepare these on the board, unlock questions concerning the case, after which need to independently match the remaining clues to the suitable questions.

(Red threads directly make documents and photos look much more professional. On the case board, we piece together the story).
(Purple threads immediately make paperwork and pictures look far more skilled. On the case board, we piece collectively the story).

Due to Saga”s particular perceptiveness and data of human nature, I can moreover delve into the minds of the characters round her with the assistance of profiling. Within the course of, the characters additionally open up secrets and techniques to me that they hold from me in direct dialogue.

Particularly at first, I”m very comfortable about these mechanics, particularly as a result of it permits me to maintain monitor of the multi-layered plot and to learn details about characters or occasions over and over. However after just some hours, I”m already rolling my eyes once I”m as soon as once more pressured to make use of the entice desk or profiling.

(What are the witnesses not telling us? We''ll find out through Saga''s profiling gift.)
(What are the witnesses not telling us? We”ll discover out via Saga”s profiling present.)

Whereas I already perceive what the sport is about and what my subsequent steps are due to the occasions within the recreation, I nonetheless need to put the puzzle items collectively for Saga on the board first. This could typically take some time, as a result of it”s not at all times instantly apparent which piece of proof I’ve to assign to which query.

Profiling additionally loses its attraction over time. Whereas originally it was nonetheless a useful means to delve deeper into the interviewee”s thoughts, it turns into increasingly a tiring substitute for a dialog system over time and sometimes repeats data that I”ve really already obtained elsewhere on this planet – or can merely consider. Alan Wake 2 takes me by the hand an excessive amount of in locations, once I inevitably need to hearken to Saga”s profiling explanations earlier than my subsequent goal is unlocked.

The place is Alan Wake?

FBI investigations all nicely and good, however what”s up with Alan Wake now? In fact, the second half received”t be with out its eponymous title character. The author returns for the sequel, however is trapped within the Darkish Place after his alleged drowning, the place he desperately searches for his spouse Alice and a manner out.

The Darkish Place takes the type of a gritty model of Alan”s hometown of New York, and so I discover myself creeping via wet streets full of neon lights, maze-like building websites, and seedy alleyways the place the graffiti-covered partitions scream confused references to Alan”s nemesis Scratch and clues to flee. On the again of my neck, I can at all times really feel the shadows accompanying my each step, whispering creepy messages to Alan.

(Alan roams around the Dark Place, desperately searching for an exit.)
(Alan roams across the Darkish Place, desperately trying to find an exit.)

Whereas I used to be nonetheless in a position to loosen up with Saga in Shiny Falls and benefit from the lovely autumn surroundings within the woods and the primary preparations for the deer competition on the town, the eerie environment of the Darkish Place grabs me from the primary second.

Which shadow is simply lurking at midnight nook to instill worry in me – and which one is definitely attacking me? And what else is hiding within the darkest corners of the Darkish Place?

I must rewrite historical past

Within the second half, the author”s work is once more the linchpin of the story – and this time of the gameplay, too! Not solely do I acquire ebook pages that inform me what horrors await me within the close to future, as within the predecessor, however I additionally need to rewrite the story myself to progress within the recreation.

(So-called echoes are found in the world. These serve as ideas for rewriting the story).
(So-called echoes are discovered on this planet. These function concepts for rewriting the story).

For this, I first want a scene. These are merely locations I bump into within the Darkish Place. For instance, if I enter a subway station, a blocked tunnel is unlocked as a scene. I can then view this on a bulletin board in Alan”s Thought Room. Just like Saga, our author additionally has a retreat the place he can rewrite the story and thus change the sport world.

However to alter a scene, Alan wants concepts. I acquire these once I come throughout so-called echoes on this planet. These are quick dialogues carried out by FBI agent Alex Casey, the protagonist of Alan”s thriller novels, to uncover the mysteries surrounding the cultists and Wake”s disappearance.

(If we have a scene and an echo, we can rewrite the story and change the game world.)
(If we have now a scene and an echo, we are able to rewrite the story and alter the sport world.)

Echos seem as small holes on this planet and I simply need to place myself on the proper angle to fill them and set off the sequence. Then, as soon as I’ve an concept and a scene, I can mix them within the thought house and rewrite the story.

Whereas a collapsed tunnel blocked my manner earlier than, a passageway now reveals itself. If I”m at a lifeless finish, new clues will seem within the rewritten scenes, or totally new sections of the extent will open up.

However that”s not the one manner I can manipulate my recreation world. Alan carries a useful little lamp this time, which he can use to gather balls of sunshine and launch them once more – yes, just like Dumbledore with his Deluminator

(This fancy device allows us to capture and release lights to change the environment).
(This fancy machine permits us to seize and launch lights to alter the setting).

Places change relying on whether or not the sunshine is on or off. For instance, a door can result in a totally totally different balcony with the sunshine off than with it on. A wall disappears, a staircase seems, a gate opens – you get the concept, Alan”s skills cover little puzzles that I’ve to resolve to progress via the chapter.

Two heroes, two realities

However, Dani, does the motion horror recreation actually have room for 2 heroes without delay? I used to be initially very skeptical about whether or not the introduction of a brand new character was even vital for a recreation referred to as “Alan Wake”. After only some hours of taking part in, nevertheless, I turned a fan of the saga.

The 2 narrative threads match completely into the movement of the sport. After each two or three chapters, the paths of the FBI agent and the author cross and I can now determine for myself wherein order I need to proceed taking part in the story.

(Alan and Saga''s realities intersect. What role does she play in his story?)
(Alan and Saga”s realities intersect. What position does she play in his story?)

Do I need to expertise Saga”s perspective first after which swap to Alan? Or do I need to swap after every stage? I can swap realities originally of a chapter within the save room utilizing a cleansing bucket (don”t ask, I don”t know both!).

Thus, from scattered fragments, the overarching story continues to assemble as I observe the person strands of Alan Wake and Saga Anderson. As time goes on, the realities overlap increasingly and I be taught why Saga performs a job in Alan”s story, what”s behind the cult killings, and what”s behind the author”s mysterious skills.

(The cleaning bucket is the portal to the other world. So we can quickly switch between Alan''s and Saga''s story lines).
(The cleansing bucket is the portal to the opposite world. So we are able to shortly swap between Alan”s and Saga”s story traces).

At this level I”m being intentionally imprecise, as a result of the massive give attention to the narrative is the core of the sport and also you”re speculated to expertise the twists and revelations for your self, in spite of everything. One factor prematurely: The story as soon as once more clearly bears the signature of Treatment and appears very complicated and inscrutable in locations – the tip picks up lots and places it so as, however as common leaves us floundering with a cliffhanger finale. However extra on {that a} bit later.

New climax as an alternative of a easy copy

With the 2 characters, the builders additionally keep away from the hazard that the sport environments and thus the gaming expertise may change into too monotonous. I don”t simply get a barely totally different model of the primary half, however uncover beforehand unseen locations in Shiny Falls – and utterly loopy environments within the Darkish Place.

With Saga, I discover the town and its environs in an open world, typically discovering myself within the fidgety morgue of a police headquarters or trying to find clues concerning the cult among the many rusty sights of an deserted amusement park, whereas creepy circus music winds in my ears and darkness-possessed folks climb out of a damaged fountain (Samara sends its regards!)

(Each chapter takes us to exciting places and surprises us with new ideas.)
(Every chapter takes us to thrilling locations and surprises us with new concepts.)

With Alan, however, I attend a chat present the place the clueless writer fields questions on his ebook that he can”t bear in mind. In his previous condominium, I catch a glimpse of Alice”s images and her personal analysis, which inform me extra concerning the story.

On the Oceanview Resort (ring a bell?), I observe rivers of wine-red blood via lobbies and resort rooms with bated breath. And many times, I stumble into wild and surreal fever goals, which I received”t spoil for you at this level.

One second my abdomen tightens as I stomp via flooded hallways that entice me in an countless loop, startling at each bubble – the following second I can”t cease laughing as I hearken to the absurdly humorous radio broadcasts or watch commercials the place the sport rewards me with hilarious Easter Eggs. The distinctive temper and aptitude are the hallmark of Alan Wake 2.

(No, the half-naked grandpa is nowhere near the biggest scare in Alan Wake 2! By the way, we learn more about the people and the world through dialogue.)
(No, the half-naked grandpa is nowhere close to the most important scare in Alan Wake 2! By the way in which, we be taught extra concerning the folks and the world via dialogue.)

The combination of whimsical David Lynch-esque thriller that confuses me increasingly with every chapter, lovely and atmospheric lighting and shadows, and really eerie goosebump staging make the sport a real environment board.

Right here, Alan Wake 2 units new requirements once more for me: No different horror journey has such wacky concepts that may keep in my reminiscence for a very long time. Up till at present, I”ve at all times fortunately informed you concerning the boss struggle on the live performance stage from the primary half, the place I may blow up the possessed with fireworks and rock music, however now I”ll discuss everybody”s ear off about how nice I feel the “Initiation 4″ chapter is! Oh, how I”d like to spoil you now!

With gentle towards darkness

Talking of possessed, we haven”t even talked concerning the fights but! The gunfights work very similar to they did within the predecessor. Saga and Alan are every armed with a flashlight, which they need to use to dispel the shadows of the possessed in an effort to injury them.

Solely then can I shoot on the shadowy creatures with both a revolver, rifle, shotgun or crossbow. Moreover, I’ve little helpers like stun grenades or flares at my disposal. This manner I can break all of the shadow boundaries in a bigger radius without delay. With my flare gun I may even burst small enemies and take their close by companions with me. Helpful once I”m surrounded by a number of possessed ones.

(Some enemies reveal weak points when we break through their shadow barrier. If we hit them, we inflict more damage.)
(Some enemies reveal weak factors after we break via their shadow barrier. If we hit them, we inflict extra injury.)

This all feels fairly stable, however doesn”t deliver a revolution to the motion style. In locations, the gameplay right here suffers from comparable issues that the predecessor already had. Dodging doesn”t at all times work cleanly, the environments aren”t at all times preferrred for fights – particularly the primary boss struggle was a ache due to slim and unmanageable passages.

The enemies seem every so often with totally different seems and assault patterns, however the fights often at all times go the identical manner: gentle up, dodge, shoot. The boss fights deliver some selection, however are additionally nothing actually new. New to the Alan Wake sequence, however, are the upgrades to weapons and talents that I could make in Saga and Alan”s thoughts areas.

(Not only does it look nice, but it also makes some serious WUMMS. The flare gun blows up whole hordes of possessed people.)
(Not solely does it look good, nevertheless it additionally makes some severe WUMMS. The flare gun blows up complete hordes of possessed folks.)

Roleplay gentle

Saga, as an example, can improve her arsenal by discovering Alex Casey lunchboxes on this planet that include manuscript items. I can spend these to extend the journal capability of my pistol or strengthen my shotgun shells in order that they penetrate even the shadow safety of possessed folks. Talismans additionally give the agent further skills and enhance her well being, for instance. I discover the pendants once I remedy elective puzzles.

Alan Wake, however, collects hidden gentle factors that solely change into seen once I shine a light-weight on them. If I observe yellow arrows within the Darkish Place, I discover a spiral, every of which provides me a so-called phrase level. With these factors I purchase skills. Phrases of assist, for instance, give medikits extra therapeutic energy, phrases of gun enhance the probability of not utilizing up ammo once I shoot my revolver.

That is all fairly helpful, nevertheless it doesn”t cover the truth that the fight isn”t essentially one in every of Alan Wake 2”s strengths. The builders themselves most likely know this, as a result of a minimum of within the first half of the sport, motion passages and fights have a tendency to remain within the background.

Particularly the primary third could be very quiet; I spend plenty of time absorbing the environment, fixing puzzles and killing a possessed right here and there. I hardly ever need to cope with giant hordes, some (quick) chapters get by utterly with out fights.

A phrase about know-how

At this level, listed below are my very own impressions of my playthrough on two totally different programs, in addition to a number of phrases from my colleague and tech skilled Kevin

I”m primarily taking part in on a system with an RTX 4070 with ray tracing, DLSS, and WQHD decision on the very best settings. The sport seems nice due to nice graphics and exquisite lighting results, and efficiency can be constantly steady with a number of exceptions. From time to time, nevertheless, I encounter micro-stutters, particularly once I”m on the highway with Saga within the forest of Shiny Falls.

However even on my barely older system with a 2070 Tremendous, the sport does surprisingly nicely. In fact, it loses plenty of its lovely graphics and appears a lot duller and washed out on medium settings. However I didn”t get the impression whereas taking part in that the efficiency suffers below the weaker PC.

At this level Nils positively offers the all-clear:

Fortunately, the sport proves to be clearly much less problematic on our check programs than anticipated.

Certain, you’ll be able to inform the title was developed with essentially the most convincing visuals in thoughts, together with fashionable methods reminiscent of ray tracing and in some circumstances pathtracing respectively, mixed with the Nvidia-exclusive options DLSS 3.5 and Body Era.

Combining this know-how with good scalability, each by way of visuals and system necessities, is a troublesome activity that Alan Wake 2 in the end failed at to a point.

Nonetheless, I used to be pleasantly stunned at how clean the sport felt even with {hardware} near the minimal system necessities and the way good it appeared doing so, even with out ray tracing. Significantly noteworthy are the largely very clear body instances and the largely pleasantly direct gameplay

However, as issues stand, I’ve to devalue one level for minor bugs A day one patch already improved a number of main bugs, so I used to be in a position to end the second half with none issues, with out enemies or my heroes getting tangled on a blade of grass or some echo not activating.

(Alan Wake 2 alternates between filmed cutscenes and in-game graphics. It''s there, however, that you notice how outdated the character models look.)
(Alan Wake 2 alternates between filmed cutscenes and in-game graphics. It”s there, nevertheless, that you just discover how outdated the character fashions look.)

Nonetheless, there’s a deduction for the soundtrack, which jumps forwards and backwards between German and English dubbing many times. As soon as I used to be even in a position to hearken to Alan”s insane monologue in Japanese. (Ha! Research of Japanese is nice for nothing, my ass!).

The subtitles additionally go utterly nuts. Usually the entire dialog is performed without delay, even earlier than the phrases fall within the recreation, in order that the subtitles take up your complete display screen. So these needed to be turned off once more straight away. That is very annoying and will presumably price you essential data for those who play with out subtitles and don”t perceive English.

(In shelters you can save at thermos flasks. You have three saves at your disposal. In addition, the game also auto-saves and has fair reset points, especially before and during boss fights).
(In shelters it can save you at thermos flasks. You may have three saves at your disposal. As well as, the sport additionally auto-saves and has truthful reset factors, particularly earlier than and through boss fights).

A worthy conclusion for a worthy sequel?

Treatment is understood for elevating many questions of their video games, main the participant astray, creating deep backgrounds and connecting the totally different video games (Management) in a standard universe. Alan Wake 2 isn’t any exception to this.

I”m offered with new mysteries each minute, given solutions that change into crafty deceptions and lift new questions. Simply once I assume I lastly perceive one thing, the following chapter throws my suspicions again out the window.

I truthfully wasn”t certain if Treatment would handle to information every little thing right into a significant ending or if they might get snarled in all of the unfastened threads and absurdity.

(The open world of Alan Wake 2 also holds many small optional puzzles that give us useful resources or even give us new weapons).
(The open world of Alan Wake 2 additionally holds many small elective puzzles that give us helpful assets and even give us new weapons).

It”s a little bit of a mixture of each, however one which leaves me feeling very happy after 25 hours of play. For the final two or three hours of play after the point-of-no-return, I finished respiratory, that”s how a lot the sport pulls me in.

After every twist, a horrified “No!” escapes me, after every answered query I proudly shout “I knew it!” and on the finish I sit speechless in entrance of my display screen with tears streaming down my face.

The finale of Alan Wake 2 brings the horror motion recreation to a worthy conclusion. Even Saga”s drop panel, which really misplaced its attraction for me after just some hours, will get one other particular look that sends goosebumps down my arms.

I’d have favored only a tad extra motion interludes and perhaps an extra boss struggle. The second half is far more action-packed than the primary 17 hours of gameplay. The finale, nevertheless, would have felt extra rewarding if the builders had included one final struggle between the ultimate boss struggle and the credit.

Some questions stay unanswered, after all – some greater than others. However I wouldn”t have anticipated the rest from a Treatment recreation. And on the brilliant aspect, the cliffhanger ending stokes my hopes for a sequel! I simply hope we don”t have to attend one other 13 years for it …

Editor”s conclusion

With no different recreation have I appeared ahead to the discharge a lot and on the similar time been so afraid of the discharge as with Alan Wake 2. As a result of the predecessor belongs to my absolute favourite video games and is for me to at the present time the showcase instance of what an atmospheric horror journey ought to seem like.

Having already burned my fingers on the spin-off American Nightmare, I had really already made peace with the concept of by no means experiencing a sequel to my beloved horror recreation. So when the primary trailers for the sequel have been launched, insane anticipation was joined by skepticism. Can a online game be moderately continued after 13 years? And what ought to Alan Wake 2 achieve this in another way that it deserves its personal recreation?

After 25 hours of play, I can say that Alan Wake 2 is every little thing I hoped it could be – and a lot extra! As an alternative of merely being a replica of its predecessor, the motion horror recreation takes me to different areas the place I meet new characters and previous acquaintances. Generally tears roll down my face from laughter as a result of the dialogs are so absurdly humorous and weird, typically each little noise sends shivers down my backbone. Every mission is totally totally different from the final, and I”m as comfortable as a baby at Christmas each time a brand new chapter begins. What insanity awaits me this time?

For me, Alan Wake 2 even surpasses its fabulous predecessor, however I do know that this recreation shouldn’t be for everybody. The primary third specifically could be very dialogue and exploration heavy. I stroll via the world lots, absorb the environment, learn via ebook pages or hearken to the radio. Battles and motion interludes happen at a a lot decrease frequency within the first 15 hours than within the predecessor.

As enjoyable as the brand new mechanics and talents of the sport characters are, Saga”s entice desk specifically appears fairly monotonous and repetitive after a number of hours of play. In the event you don”t fancy puzzles and world exploration and a loopy and complicated rollercoaster trip of storytelling, you”d higher give Alan Wake 2 a large berth.

Treatment followers will get their cash”s value right here, although, not least due to the nice Easter Eggs from the cross-game universe. Some missions, songs and the finale will certainly keep in my head for a really very long time.

Now that I”m carried out testing and writing, I”ve acquired each arms free once more to clutch on the small straw and hope that we are able to anticipate perhaps extra sequels within the subsequent few years apart from DLCs … that”s what the ending of Alan Wake 2 alludes to, proper? Isn”t it

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