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Pugna is sort of a flexible hero, such that he’s viable in most lanes as a consequence of his varied utility abilities. In actual fact, Pugna’s choose fee elevated tremendously on the Bali Main 2023 after the Dota 2 patch 7.33d, making him the most well-liked choose, second solely to Techies, who has worse win fee than the previous.
Whereas Pugna’s main position is of a help, mid Pugna has gained recognition in current updates as he tremendously advantages from gadgets and expertise anyhow.
Pugna can destroy buildings rapidly with Nether Blast, amplify enemy’s magic injury taken with Decrepify (or casted on self to keep away from bodily injury) and heal allies or deal great injury with Life Drain. Nether Ward is a summonable that’s nice towards spell casters that use mana closely. Nonetheless, Pugna may be very squishy, which is why enjoying him fastidiously with good positioning is essential.
![dota-2-pugna](https://www.esports.net/wp-content/uploads/2023/03/dota-2-pugna.jpg)
@ Valve
Pugna Merchandise construct
Beginning Objects
- Tango
- Therapeutic Salve
- Iron Department
- Magic Stick
- Enchanted Mango
- Observer/Sentry Wards
Early Recreation Objects
- Boots of Velocity
- Bottle
- Arcane Boots
- Magic Wand
Mid Recreation Objects
- Aether Lens
- Tranquil Boots
- Aghanim’s Shard
- Kaya
Late Recreation Objects
- Glimmer Cape
- Power Employees
- Kaya and Sange
- Rod of Atos
Situational Objects
- Blink Dagger
- Lotus Orb
- Aeon Disk
- Ghost Scepter
- Eul’s Scepter of Divinity
- Veil of Discord
- Dagon 5
Which Expertise to Construct on Pugna
- Nether Blast
- Decrepify
- Nether Blast
- Decrepify
- Nether Blast
- Life Drain
- Nether Blast
- Nether Ward
- Decrepify
- Degree 10 Expertise: +200 Well being
- Decrepify
- Life Drain
- Nether Ward
- Nether Ward
- Degree 15 Expertise: +3 Nether Ward Well being
- Nether Ward
- –
- Life Drain
- –
- Degree 20 Expertise: +20% Life Drain Heal
- –
- –
- –
- –
- Degree 25 Expertise: +160 Nether Blast Injury
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Full Pugna Spell information
Nether Blast
After a brief delay, Pugna creates an explosion, dealing injury to all enemies inside its AOE, and half the injury to buildings. That is maxed first as an irritating nuke towards opponents in your lane. It additionally serves to safe lasthit on the vital ranged creep, as its excessive injury means the enemy can’t deny it. When utilizing it, attempt to have an effect on enemy heroes in addition to creeps/buildings in its AOE.
Decrepify
Casting this ability earlier than Nether Blast causes the goal unit to take amplified magical injury however the identical goal will likely be proof against bodily injury and unable to assault. Decrepify slows enemies and reduces their magic resistance, so use it offensive within the lane. That is normally maxed alongside Nether Blast as a consequence of its synergy.
In the course of the laning part, you need to use additionally Decrepify to forestall the enemy from last-hitting the ranged creep whereas making it simpler to land your Nether Blasts. Decrepify can be utilized to kite enemy carries very properly in the event that they don’t have magic immunity or one other type of dispel. You received’t be capable of assault them, however they are going to be slowed and received’t be capable of assault you both. Nevertheless, watch out when utilizing Decrepify in unfavorable conditions, reminiscent of stopping your ally from attacking a goal or vice versa. Contemplate your ally’s intentions and whether or not or not casting Decrepify can disrupt their goal.
You may solid Decrepify in your Nether Ward too, in addition to an allied Timeless’s Tombstone.
Nether Ward
Pugna creates a ward that drains enemies of their mana when they’re close to and offers injury after they solid a spell based mostly on a multiplier of the casted spell’s mana price. Nether Ward is normally maxed final as a result of there are typically much less teamfights within the early sport, so it’s not worthwhile. Nevertheless, when you’re going through a hero like Tinker or Outworld Devourer, it may be efficient to max Nether Ward as a substitute of Decrepify.
The ward can rapidly be positioned in entrance of you by double-clicking the keybind. Attempt to cover the Nether Ward in timber or hidden within the fog of warfare, however nonetheless shut sufficient to a struggle. This implies the enemy is much less more likely to discover it, even when the Nether Ward’s zap signifies the place the supply of the Nether Ward may very well be positioned at.
The injury from Nether Ward is utilized earlier than the spell that the enemy is making an attempt to solid is triggered. This makes it very robust towards any robust nuking spell with a excessive mana-cost reminiscent of Lina’s Laguna Blade, Lion’s Finger of Demise or Skywrath Mage’s Mystic Flare.
![dota-2-pugna-ingame](https://www.esports.net/wp-content/uploads/2023/03/dota-2-pugna-ingame.jpg)
@ Valve
Life Drain
Pugna’s final drains the well being of an enemy, therapeutic Pugna for a similar quantity. Life Drain will also be casted on an ally to heal them at the price of Pugna’s HP. If Pugna has full HP and makes use of this on an enemy, it’s going to as a substitute start to revive mana. You should utilize Life Drain to disclaim your self by casting it on an allied unit, however watch out as dying by deny won’t be what you meant.
One other helpful perk of Pugna’s Life Drain is that it immediately kills enemy illusions however will heal allied ones. Therefore, it’s very efficient towards illusion-based heroes and people who purchase Manta Fashion. In the event you use Decrepify on your self earlier than therapeutic an ally, you’ll heal them quicker.
Life Drain offers true sight and shared imaginative and prescient on the affected enemy. Because of this they’ve to maneuver outdoors of the vary of Life Drain so that you can cease draining them. This will likely be a problem even for the best Dota 2 players.
Abilities
Degree 10: +200 Well being or +20 Motion Velocity
Pugna has 335 base motion velocity, which is the second highest, together with KotL and second solely to Enchantress. The additional 20 ms isn’t important contemplating you’d get Tranquil Boots within the early sport. As an alternative, having bonus 200 well being is nice for the additional Life Drain, and improves your survivability too.
Degree 15: +3 Nether Ward Well being or -1s Nether Blast Cooldown
The additional Nether Ward well being requires a further 3 hits on the ward to destroy it. Normally, that is extra helpful than the mere 1s lowered cooldown on Nether Blast. The ward is efficient towards all enemies inside its AOE, so it’s higher to have the Nether Ward round longer. Nevertheless, if pushing and snowballing in midgame is your group’s goal, then the lowered Nether Blast cooldown will assist to push towers faster.
Typically, the additional Nether Ward well being is healthier, however in case you are pushing aggressively together with your group, then dealing extra situations of Nether Blasts is okay too.
Degree 20: +1s Decrepify Length or +20% Life Drain Heal
The additional Decrepify period will be excellent towards heroes that deal bodily injury or heroes you have to kite, reminiscent of Ursa or Phantom Assassin. It’s going to have a 0.5s downtime which may be very robust towards heroes with nearly solely bodily injury. By casting it on their goal each time they go on you, The additional period can be excellent if in case you have a number of magical injury in your group as you’ll give your allies extra alternatives to deal a larger quantity of harm. It will also be good when you simply want the additional 2 seconds of sluggish as properly.
Nevertheless, the additional 20% Life Drain Heal will successfully give you extra sustainability throughout teamfights and help you restore HP misplaced in battle rather a lot quicker. In the event you discover that you just’re taking a lot injury throughout fights, the additional heal is likely to be a greater possibility.
Degree 25: +1.75 Nether Ward Injury Per Mana or +160 Nether Blast Injury
The additional Nether Ward injury is extremely robust towards heroes that Nether Ward is normally very robust towards. Within the late sport, it falls off a bit as enemies get BKBs or achieve mobility gadgets and transfer the struggle away from the Nether Ward, making it unreliable.
The Nether Blast injury is unquestionably higher, because it’s a extra dependable supply of harm that helps you push towers successfully. In most video games, that is most well-liked, however in case you are towards heroes like Skywrath Mage or Invoker, then the Nether Ward injury will be very lethal as properly.
Which Objects to Construct on Pugna
Beginning Objects
- Tango
- Therapeutic Salve
- Iron Department
- Magic Stick
- Enchanted Mango
- Observer/Sentry Wards
Pugna is normally performed as a help, so the same old consumables are mandatory, reminiscent of Tangoes, Therapeutic Salve (in your carry ally!), Iron Branches and Enchanted Mangoes. Wards for imaginative and prescient, blocking jungle camps to forestall pulling and take away blocked camps. If the lane has ability spammers, take into account a Magic Stick to gather stacks of free therapeutic and attempt to maintain off from utilizing the Iron Branches to construct right into a Magic Wand.
For the mid lane, the same old therapeutic consumables and a Bottle to gather Water runes. Pugna has a low base injury, so stat gadgets, notably intelligence, are nice for him.
Learn Additionally: Dota 2 Green Heroes and Why People Hate Them
Early Recreation Objects
Bottle
A Bottle gives you sufficient mana regeneration to maintain your lane pushed in with Nether Blast and take the mid tower comparatively rapidly. You may management the runes fairly properly with Pugna as a result of you might have very excessive motion velocity and have an incredible pushing spell with a really low cooldown.
Boots of Velocity
Boots of Velocity ensures that you’ve got increased motion velocity than most heroes, making you an elusive walker. Pugna can be one of many few heroes that may purchase each Arcane and Tranquil Boots as each gives important influence for Pugna.
Arcane Boots
Arcane Boots are normally the early sport boots on Pugna. You’ll normally disassemble them into an Aether Lens later. These provide you with extra mana within the early sport and enable you preserve casting Life Drain and having full HP.
Magic Wand
A Magic Wand ought to be picked up if Pugna already purchased a Magic Stick earlier as a result of as quickly as you hit degree 7, it’s best to look to be aggressive on the map, pushing towers and taking early fights. A Magic Wand shops stacks throughout chaotic early fights will assist to maintain you.
Mid Recreation Objects
Aether Lens
An Aether Lens is a superb merchandise on Pugna as a result of it permits helps him to solid all of his spells from a safer distance. That is notably useful for Life Drain, as it’s going to drive enemies to need to run eve farther away from you. It’s going to enable you to siege towers with Nether Blast extra simply, and assist allies with Decrepify extra simply. The additional mana can be very good for Pugna. You may construct these by disassembling Arcane Boots.
Tranquil Boots
Tranquil Boots present passive, accelerated well being regen if you aren’t being attacked. This goes properly to revive your well being if you already deplete your well being for casting Life Drain in your ally. It’s actually an infinite therapeutic lifehack.
Kaya
Kaya’s spell amplification is nice for Life Drain and different magic abilities because it will increase the quantity of therapeutic you obtain, provides you extra intelligence and reduces mana utilization.
Aghanim’s Shard
Pugna’s Aghanim’s Shard improve is arguably one of the worthwhile, even among the many best Dota 2 hard support heroes. After securing your degree 15 expertise that will increase the well being of your Nether Ward, you possibly can place the ward aggressively in the midst of fights. The shard upgrades Life Drain to focus on on Nether Ward, which refracts the life drain on a number of enemies in its AOE.
Late Recreation Objects
Glimmer Cape
A Glimmer Cape will be good when you want a defensive merchandise that reduces the quantity of magical injury you are taking and permits you to reposition your self in teamfights. This is among the most vital help merchandise when you’re enjoying as a help Pugna because it’s comparatively low-cost and fairly efficient to avoid wasting allies.
Power Employees
A Power Employees could also be wanted on Pugna towards heroes reminiscent of Clockwerk or Nature’s Prophet. The flexibility to Power your self out of hazard may be very robust, and it permits you to survive fights and chase enemies way more simply. It’s additionally an incredible merchandise towards slows if the enemy line-up has many. A Power Employees can be an incredible merchandise when you’re enjoying in a help position because it’s an affordable merchandise that provides you some good stats and can assist you save allies and your self. You may pull off some unimaginable performs when you use Power Employees accurately, or embarrass your self by misclicking and ending up within the Dota 2 Reddit meme part.
Kaya and Sange
An extension to your Kaya, by buying Sange too, you achieve bonuses by way of well being regen and lifesteal amplification, alongside some standing resistance. These are stats which are very important for Pugna, so that is all the time a welcomed improve at solely an additional 2050 gold.
Rod of Atos
Pugna lacks disables, so Rod of Atos is a superb pickup towards heroes with excessive mobility spells reminiscent of Puck or Ember Spirit, because it prevents them from escaping and permitting your allies to land their disables and so that you can burst them down.
![dota-2-pugna-main](https://www.esports.net/wp-content/uploads/2023/03/dota-2-pugna-main.jpg)
@ Steam
Situational Objects
- Blink Dagger permits you to place your self for Life Drain whereas letting you escape in clutch moments whereas the enemy can’t assault you in your Decrepify state. Execs like it and it’s one of the well-liked gadgets in Dota 2 esports to at the present time.
- Lotus Orb provided that the enemy group has a number of single-target spells, then a Lotus Orb generally is a gamechanger, as it’s going to discourage enemies from utilizing them on you or your ally. Nevertheless, it won’t assist towards spells like Duel or Sunder.
- Aeon Disk in case you are being burst down too rapidly, then an Aeon Disk gives a second probability at avoiding sure loss of life. It provides you 2.5 seconds to reposition your self in fights and cease the results of spells like Fiend’s Grip. It’s a situational merchandise, though it may be merchandise at late sport when you depend on not dying in fights.
- Ghost Scepter is an efficient merchandise towards a line-up with principally bodily injury with few or no dispels. It successfully permits you to use Decrepify offensively with out having to fret about needing to apply it to your self to outlive. Having a Ghost Scepter will even help you use Decrepify to avoid wasting allies extra liberally, as you’ll all the time have the ethereal kind prepared for your self as properly.
- Eul’s Scepter of Divinity towards spells you can dispel, reminiscent of most silences and slows. It will also be used to nice impact to dodge spells like Homing Missile and Kunkka’s X Marks the Spot combos. The motion velocity it offers stacks properly with Pugna’s excessive motion velocity, alongside stats reminiscent of intelligence and mana regen.
- Veil of Discord if in case you have plenty of magical injury in your group and wish to finish the sport within the early-to-mid sport, then a Veil of Discord may very well be an reasonably priced merchandise. It amplifies magic injury you deal even additional when stacked with Decrepify and is nice for allies with AoE magical injury spells. The stats it offers makes you extra sturdy and helps you survive within the early to mid-game.
- Dagon Degree 5 generally is a nice merchandise on Pugna. It provides you capacity to deal a large quantity of burst injury to enemies via Decrepify. It’s very efficient towards line-ups which have fairly squishy heroes or if you have to finish the sport within the early or mid-game. It’s nice when you’re snowballing and forward, however when you’re behind in gold, it could be higher to get some merchandise that gives you or your group extra utility and a greater probability of catching up.
Learn additionally: Dota 2 Ranks - A Complete Guide to MMR and Ranking
Attention-grabbing Match-ups for Pugna
- Excessive mana-cost spells will outcome within the caster taking a considerable amount of injury if they’re inside vary of the Nether Ward. Attempt to place the ward in order that it’s hidden from the enemies or proper earlier than you anticipate them to solid it, in order that they may have little time to react to the truth that there may be now a ward the place there was not one after they solid their earlier spells proper earlier than.
- Winter Wyvern can solid Decrepify on the goal affected by Winter’s Curse to forestall them from taking any injury. Simply be sure to don’t transfer too near your ally earlier than doing so, as you’ll find yourself beneath its results as properly. Therefore, why Aether Lens is advisable for its longer solid vary.
- Illusions are immediately killed by Life Drain, and if in case you have an Aghanim’s Scepter, you possibly can simply cope with heroes like Specter and Anti-Mage.
- Magic Resistance heroes will likely be tankier towards Life Drain and, consequently, cut back the quantity of therapeutic you obtain from utilizing it on them. Attempt to solid Decrepify first, if potential.
- Disables and any silences or stuns will stop you from channelling Life Drain or utilizing Decrepify to doubtlessly save your self. Be certain that to get some defensive gadgets on this case.
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