LoL Patch Notes 13.16 – Buffs, Nerfs and Item Changes at a Glance

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Riot Video games has launched the official patch notes for 13.16. The latest champion Naafiri is the main focus of Riot.

The brand new champion Naafiri is the main focus and is to be generated, together with 4 different champions, and quite a lot of champions buffed. As well as, there will probably be numerous merchandise modifications that may have an effect on the meta.

Why does Naafiri hit Riot’s nerf hammer?

The Naafiri Nerfs have been purported to be paused since their winrate had stabilized lately.

LoL’s lead designer “Matt “Phroxzon” Leung-Harrison has now introduced that Naafiri will nonetheless get mitigations within the subsequent patch.

Naafiri was adjusted with a hotfix shortly after her launch and her winrate remained, till patch 13.15, very steady consequently. Normal modifications that didn’t have an effect on Naafiri’s base stats ensured that she reached the highest of the champions in League of Legends.

Her winrate on the mid-lane thus elevated to 52.41 p.c, in accordance with (U.GG), and is just like her winrate on the to-lane.

Which champions nonetheless count on nerfs?

Shyvana’s AD construct  will obtain a major nerf, alongside Naafiri. She didn’t overperform in Platinum or increased. Nonetheless, she is a constantly robust champion throughout patch 13.14 and 13.15.

A abstract of all champion buffs, nerfs, and merchandise modifications could be discovered right here:

Buffs

Akali

Q – 5-point assault

  • Power price: 130/115/100/85/70 ☻☻ 110/100/90/80/70
  • Injury: 40/65/115/140 (+65% AD)(+60% AP) ☻☻ 45/70/95/120/145 (+65% AD)(60% AP)

Hearth

Passive – Embers

  • Mana restoration: 20-40 ☻☻ 30-50

Q – scorching

E – conflagration

Caitlyn

  • Variety of passive stacks 6 ☻ 5

Ekko

Q – Time winder

  • Preliminary injury: 60/75/90/105/120 (+30% AP) ☻☻ 70/85/100/115/130 (+30% AP)
  • Slowdown: 32/39/46/53/60% ☻☻ 40/45/50/55/60%

W – Parallel convergence

  • Protect elevated: 70-150 ☻☻ 100-180

Milio

Q: Extremely Mega Hearth Kick

  • Base injury modified: 90/135/180/225/270 ☻☻ 80/145/210/275/340
  • Skill Power Ratio elevated: 90% ☻☻ 120%
  • Slowdown elevated: 40/45/50/55/60% ☻☻ 40/47.5/55/62.5/70

E: Heat embrace

  • Base defend elevated: 60/80/100/120/140 ☻☻ 60/85/110/135/160

Lucian

  • Passive Vigilance base injury 10 ☻ 15

Lulu

  • Lives per degree: 88 ☻☻ 92
    Q – Glitterlance
  • Injury: 70/105/140/175/210 (+40% AP) ☻☻ 70/105/140/175/210 (+50% AP)
    E – Assist, Pix!
  • Injury: 80/120/160/200/240 (+40% AP) ☻☻ 80/120/160/200/240 (+50% AP)

Karma

Q – Internal Flame

  • Base injury: 70/120/170/220/270 (+40percentAP) ☻☻ 70/120/170/220/270 (+50% AP)
  • Mantra Detonation Injury: 35/140/245/350 (+60% AP) ☻☻ 35/140/245/350 (+70% AP)
    R – Mantra
  • Decay time 40/38/36/34 ☻☻ 40/37/34/31

Sylas

Base values

Wukong (Prime Lane)

  • Mana per degree: 0.65 ☻☻ 0.8
    Q – Butterfly Kick
  • Mana price:40 ☻☻ 20
    W – Tough Warrior 
  • Mana price:  80-40 ☻☻ 60-40

Nerfs

Naafiri

Base values 

  • Fundamental armor: 32 ☻☻ 30
  • Base assault injury: 57 ☻☻ 55
  • Base assault velocity: 0.688 ☻☻ 0.663

Rek’Sai

Q – Queen’s Rage

  • Excavated base injury eliminated
  • Digged AD Ratio: 50% bonus assault injury ☻☻ 34% – 50% complete assault injury

Shaco (Help)

Base Values

  • Mana regeneration: 7.15 ☻☻ 6

W – Jack In The Field

  • Mana Price: 50-70 ☻☻ 70 flat

Shyvana

W – burnout

  • Fundamental injury per tick: 10 – 35 ☻☻ 10 to 30
  • Bonus AD Ratio per tick: 15% ☻☻ 10%
  • On-hit injury: 50% of injury over time ☻☻ 5 – 13 + 5% bonus AD

Tristana

Base values

  • Life: 670 ☻☻ 640
  • Armor: 26 ☻☻ 30
  • Armor per degree: 4.2 ☻☻ 4.5
  • Magic Resistance: 30 ☻☻ 28

Merchandise modifications

Duskblade of Draktharr

  • Decay time: 10 seconds ☻ 30 seconds
  • Most injury: 20% ☻ 18%

Prowler’s Claw

  • Decay time: 10 seconds ☻☻ 5 seconds
  • Bonus Assault Injury Ratio: 45%/30% ☻☻ 55%/35%

Umbral Glaive

  • Lethality issue: 10 ☻☻ 13

Serpent’s Fang

  • Lethality issue: 12 ☻☻ 15

Axiom Arc

  • Fundamental Final Skill Cooldown: 5% ☻☻ 10%



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