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Sure merchandise combos in Backpack Battles can’t precisely be thought of to be recipes, so, listed here are all of the Backpack Battles Transformations of things that aren’t within the recipe ebook.
Backpack Battles is a recreation created by PlayWithFurcifer that was launched formally on March 8, 2024 in its early entry type. It’s a strategy-based stock administration auto battler recreation. There are a number of objects within the recreation, together with objects that need to be crafted by following recipes.
Nevertheless, not all of those crafted objects turn into one thing new, as an alternative, they evolve or remodel into a unique model of the pre-existing merchandise. Therefore, here’s a full listing of all of the Backpack Battles Transformations of things that aren’t listed within the recipe ebook.
Backpack Battles Transformations: Checklist of All Remodeling Objects
Now, these crafting recipes should not talked about within the recipe ebook within the recreation, as talked about earlier than. Nevertheless, if you put two objects collectively that may trigger a metamorphosis, as an alternative of the same old yellow line that signifies a attainable merchandise mixture, transformations are marked with inexperienced traces. Thus, with out additional ado, right here is a whole listing of all of the Backpack Battles transformations of things:
- Bunch of Cash: An Accent merchandise that’s obtained by remodeling a Piggybank by combining it with a Hammer. The Bunch of Cash don’t have any impact however will be bought for 4-5 Gold cash.
- Burning Coal: A Gemstone merchandise that’s obtained by remodeling a Lump of Coal by combining it with a Fireplace. When placed on a weapon, acquire a 12% likelihood to deal +6 harm and acquire 1 Warmth. When placed on Armor, at first of battle acquire 15 Block and resist 3 Chilly.
- Dragonscale Armor: An Armor merchandise particular to the Berserker class that’s obtained by remodeling a Leather-based Armor by combining it with a Forging Hammer. With this, after you acquire Battle Rage, acquire 40 Block and scale back harm taken by 15%.
- Dragon Claws: A Gloves merchandise particular to the Berserker class that’s obtained by remodeling a Gloves of Haste by combining it with a Forging Hammer. With this, acquire a ten% likelihood to withstand Poison and through Battle Rage, Star objects set off 40% sooner.
- Dragonskin Boots: A Footwear merchandise particular to the Berserker class that’s obtained by remodeling a Leather-based by combining it with a Forging Hammer. With this, acquire a 25% likelihood to withstand Chilly and when coming into Battle Rage, cleanse 3 random debuffs alongside gaining 1 Empower and eight Block.
- Armored Energy Pet: A Pet merchandise particular to the Berserker class that’s obtained by remodeling a Energy Pet by combining it with a Forging Hammer. With this, each 3.5s acquire 1 Luck, Regeneration or Empower. Additionally for every Star Pet and Meals merchandise, it triggers 10% and 20% sooner respectively.
- Armored Knowledge Pet: A Pet merchandise particular to the Berserker class that’s obtained by remodeling a Knowledge Pet by combining it with a Forging Hammer. With this, each 4s acquire 14 Block and cleanse 1 Chilly. Additionally for every Star Pet merchandise, it triggers 15% sooner.
- Armored Braveness Pet: A Melee Weapon particular to the Berserker class that’s obtained by remodeling a Braveness Pet by combining it with a Forging Hammer. With this, deal +2 harm for every Star Pet merchandise and it can’t be blocked or set off Spike.
- Sturdy Heroic Potion: A Potion merchandise that’s obtained by remodeling a Heroic Potion by combining it with a Cauldron. Eat this after you’re out of stamina to regenerate 4 Stamina and acquire 1 Empower.
- Sturdy Stone Pores and skin Potion: A Potion merchandise that’s obtained by remodeling a Stone Pores and skin Potion by combining it with a Cauldron. Eat this when you could have at the least 45 Block and switch 15 HP into 35 Block and acquire 2 Spike for 2s.
- Sturdy Mana Potion: A Potion merchandise particular to the Reaper class that’s obtained by remodeling a Mana Potion by combining it with a Cauldron. Eat this when Mana is used or well being drops under 50% to achieve 7 Mana and 20 most well being.
- Sturdy Divine Potion: A Potion merchandise particular to the Reaper class that’s obtained by remodeling a Divine Potion by combining it with a Cauldron. Eat this when you could have at the least 20 debuffs to cleanse 12 debuffs and acquire 5 random buffs.
- Sturdy Vampiric Potion: A Potion merchandise particular to the Reaper class particular to the Reaper class that’s obtained by remodeling a Vampiric Potion by combining it with a Cauldron. Eat this when each gamers drop under 80% well being to achieve 2 Vampirism and 13% lifesteal for 5s.
- Sturdy Pestilence Flask: A Potion merchandise particular to the Reaper class that’s obtained by remodeling a Pestilence Flask by combining it with a Cauldron. Eat this after your opponent regenerates well being to inflict 3 Poison and 1 Poison on your self. After 7s, inflict one other 3 Poison.
- Sturdy Demonic Flask: A Potion merchandise particular to the Reaper class that’s obtained by remodeling a Demonic Flask by combining it with a Cauldron. Eat this after your opponent drops under 50% Well being to steal 0.4 Well being for every debuff of your opponent and for 3s, scale back opponent’s therapeutic by 30%.
- Burning Torch: A Melee Weapon that’s obtained by remodeling a Wood Sword by combining it with a Lump of Coal. With this, acquire 2 Warmth and on hit acquire a 30% likelihood to achieve 1 harm. You probably have at the least 15 Warmth, acquire 2 harm as an alternative.
- Busted Blade: A Melee Weapon particular to the Berserker class that’s obtained by remodeling an Impractically Giant Greatsword by combining it with a Forging Hammer. With this, deal +4 harm per Empower. Throughout Battle Rage, lower stamina utilization to three and cooldown to 3s.
- Chain Whip: A Melee Weapon particular to the Berserker class that’s obtained by remodeling a Thorn Whip by combining it with a Forging Hammer. With this, deal +1 harm for every buff you eliminated out of your opponent and when hitting, take away 2 random buffs out of your opponent. Additionally, throughout Battle Rage, moreover, heal for 8 HP.
- Ruby Whelp: A Ranged Weapon that’s obtained by remodeling a Ruby Egg by maintaining it in your backpack for two rounds. After hatching, at first of battle, acquire 2 Warmth and replicate 2 debuffs.
- Amethyst Whelp: A Ranged Weapon particular to the Pyromancer class that’s obtained by remodeling an Amethyst Egg by maintaining it in your backpack for two rounds. After hatching, at first of battle, acquire 3 Luck and when hitting, Inflict 3 Poison.
- Sapphire Whelp: A Ranged Weapon particular to the Pyromancer class that’s obtained by remodeling a Sapphire Egg by maintaining it in your backpack for two rounds. After hatching, at first of battle, acquire 4 Mana and when hitting, use 2 Mana to achieve 5 Block and a random buff.
- Emerald Whelp: A Ranged Weapon particular to the Pyromancer class that’s obtained by remodeling an Emerald Egg by maintaining it in your backpack for two rounds. After hatching, at first of battle, inflict 4 random debuffs and when hitting, take away a random buff out of your opponent.
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