Hwei Abilities Rundown – a look at the newest LoL champion

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Riot Video games has revealed the talents of the latest LoL champion, Hwei. Let’s see what his package is like and the way he will probably be in Summoners’ Rift.

Hwei abilities lol

Picture Credit score: Riot Video games

Hwei – LoL Talents Rundown

Hwei is the most recent addition to the roster of LoL champions. He’s supposedly going to be a mid laner and judging from his preliminary set of talents, Hwei goes to be fairly a posh champion, provided that the concatenation of talents will result in totally different results and interactions.

His package is solely based mostly on his totally different moods and each time he alters it, there’s a totally different capability that will get activated. For those who suppose he is perhaps fairly a damaged champion, I really feel like there are some clear weaknesses which can be associated to his cooldowns. Each time he alters temper, there’s fairly an enormous downtime the place he can’t use that capability once more, that means that he might want to stack quite a lot of capability haste from his gadgets to maximise its package.

With out additional ado, let’s bounce into Hwei’s base stats and skills.

Base stats

  • Well being: 550 – 2318
  • Mana: 445 – 955
  • Well being regen: 6 – 96.1
  • Mana regen: 8 – 19.9
  • AD: 50 – 106.1
  • Armor: 18 – 97.9
  • Magic resistance: 30 – 52.1
  • MS: 320
  • Assault vary: 575
  • AS base: 0.714
  • AS ratio: 0.658
  • Bonus AS:  3.3%

Talents

Passive – Signature of the Visionary

  • INNATE: Hwei’s damaging talents mark enemies hit for 4 seconds. Damaging them with a special capability consumes the mark to create an explosion beneath them, dealing 35 − 200 (based mostly on degree) (+25% AP) bonus magic harm to enemies within the space after 0.85 seconds.

Q – Topic: Catastrophe

  • ACTIVE: Hwei enters a disastrous temper, getting access to its talents in addition to Wash Brush. He’ll exit the temper upon casting any of them.
    • Value: 100/105/110/115/120
    • Cooldown: 10/9/8/7/6
    • Solid time: 0
  • Devastating – QQ: Hwei slings a fireball within the goal route that explodes upon colliding with the primary enemy or reaching most vary, dealing magic harm to all close by enemies. The harm based mostly on the goal’s well being ratio is capped at 250 in opposition to monsters.
    • Magic harm: 60/95/130/165/200 (+70% AP)(+ 4 / 5 / 6 / 7 / 8% of goal’s most well being)
  • Hearth Severing Bolt – QW: Hwei calls upon a lightning bolt to strike on the goal location after 1 second, dealing magic harm to enemies throughout the space. In opposition to enemies which can be immobilized or remoted from their allies, Severing Bolt offers elevated harm based mostly on the goal’s lacking well being. This bonus harm is capped at 300 in opposition to monsters (Severing Bolt offers 50% harm to minions and non-epic monsters).
    • Magic harm: 80/100/120/140/160 (+30% AP)
    • Most harm improve: 200/225/250/275/300%
  • Molten – QE: Hwei marks a blazing path within the goal route. After 0.7 seconds, the trail erupts into volcanic shockwaves each 0.175 seconds from the purpose of solid. Every shockwave creates an explosion that offers magic harm to close by enemies. The explosions additionally depart a lava fissure of their wake. Every fissure lasts for two.5 seconds, dealing magic harm each 0.25 seconds to enemies throughout the space and slowing them by 30% (Molten Fissure’s harm is diminished to 60% in opposition to minions and elevated to 135% in opposition to monsters).
    • Magic harm: 20/40/60/80/100 (+30% AP)
    • Magic harm per tick: 5/10/15/20/25 (+7.5% AP)

W – Topic: Serenity

  • ACTIVE: Hwei enters a serene temper, getting access to its talents in addition to Wash Brush. He’ll exit the temper upon casting any of them.
    • Value: 90/95/100/105/110
    • Cooldown: 18/17.5/17/16.5/16
    • Solid time: 0
  • Fleeting Present – WQ: Hwei varieties a present of water within the goal route, making a path for a length that grants him and allied champions bonus motion velocity for 0.5 seconds, refreshing each 0.125 seconds whereas they continue to be within the space.
    • Path length: 4/4.5/5/5.5/6
    • Bonus MS: 20/22.5/25/27.5/30% (+2% per 100 AP)
  • Fleeting Present – WW: Hwei summons a pool of water on the goal location, making a protecting zone for 3 seconds that grants him and allied championsprotect for 0.5 seconds whereas throughout the space. The protect refreshes and will increase in energy by an quantity each 0.264 seconds over the length whereas they continue to be within the space (Pool of Reflection’s protect energy is diminished to 50% for allies).
    • Preliminary protect energy: 40/50/60/70/80 (+12.5% AP)
    • Bonus protect per tick: 3.33/4.17/5/5.83/6.67 (+3.96% AP)
    • Ally preliminary protect: 20/25/30/35/40 (+6.25% AP)
    • Ally bonus protect per tick: 1.67/2.08/2.5/2.92/3.33 (+1.98% AP)
  • Stirring Lights – WE: Hwei surrounds himself in swirling flares that empower his subsequent 3 fundamental assaults or capability hits inside 9 seconds to every deal bonus magic harm and restore mana. Stirring Lights’ bonus harm is diminished to 50% in opposition to minions or monsters if utilized by his space of impact talents.
    • Bonus magic harm: 25/35/45/55/65 (+20% AP)
    • Mana restore: 45/50/55/60/65
    • Lowered bonus harm: 12.5/17.5/22.5/27.5/ 32.5 (+10% AP)

E – Topic: Torment

  • ACTIVE: Hwei enters a tumultuous temper, getting access to its talents in addition to Wash Brush. He’ll exit the temper upon casting any of them.
    • Value: 50/55/60/65/70
    • Cooldown: 17/16/15/14/13
    • Solid time: 0
  • Grim Visage – EQ: Hwei launches a terrifying grin within the goal route that offers magic harm to the primary enemy hit and fears them for 1 second.
    • Magic harm: 60/90/120/150/180 (+70% AP)
  • Gaze of the Abyss – EW: Hwei tosses an eyeball to the goal location. Upon arrival, it expands right into a darkish gaze, granting sight in a bigger space and locking onto the closest seen enemy champion. After a delay, the attention launches itself on the goal, dealing magic harm to the primary enemy it collides with and rooting them for a length.
    • Magic harm: 60/90/120/150/180 (+70% AP)
    • Root length: 1.25/1.5/1.75/2/2.25
  • Crushing Maw – EE: Hwei conjures a jaw on the goal location that snaps after 0.627 seconds, dealing magic harm to enemies within the space and slowing them by an quantity that decays over 1.25 seconds. Enemies that aren’t standing on the heart when the jaw snaps are pulled there.
    • Magic harm: 60/90/120/150/180 (+70% AP)
    • Sluggish: 40/47.5/55/62.5/70%

Wash Brush

  • ACTIVE: Hwei exits his present temper with out incurring its capability value or cooldown. Wash Brush can solely be solid if Hwei has entered a temper.

R – Spiraling Despair

  • ACTIVE: Hwei launches a globe of pure despair within the goal route that collides with the primary enemy champion hit, afflicting them with an aura that grows over 3 seconds. Enemies inside are each dealt magic harm and utilized a stack of Despair each 0.25 seconds.
  • DESPAIR: The goal is slowed by 10% for 0.25 seconds with every stack, stacking as much as 12 instances for a most of 120%. On the finish of the length or when the goal dies, the aura explodes to deal magic harm to enemies inside and take away all Despair stacks from affected enemies.
  • Spiraling Despair can solely be solid if Hwei has not entered a temper.
    • Value: 100 mana
    • Cooldown: 140/110/80
    • Solid time: 0.25
    • Magic harm per tick: 2.5/5/7.5 (+2.5% AP)
    • Magic harm: 200/300/400 (+80% AP)
Learn extra: LoL Patch 13.24

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