Gearbox Entertainment Sold to Take-Two in $460m Deal

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Gearbox Leisure, the father or mother firm to Gearbox Software program, has been offered to Take-Two Interactive for a whopping $460 million. This information comes amid a restructuring on the Embracer Group, which beforehand owned Gearbox. The conglomerate is divesting property, and the sale of Gearbox was on the playing cards for some time. Gearbox’s origins will be traced again to the Nineteen Nineties, and the corporate’s most iconic creation is the Borderlands sequence of video games.

That’s a subject that has surfaced following the affirmation of the sale – Borderlands. Within the press launch speaking in regards to the acquisition, it was confirmed that Borderlands 4 is in growth now, alongside a brand new sport within the Homeworld sequence. Take-Two Interactive expands its portfolio with this acquisition – as if having the likes of Rockstar Video games and 2K underneath its belt wasn’t sufficient.


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Take-Two Interactive has swooped in and secured Gearbox Software program, buying the agency’s father or mother firm from the Embracer Group. In a press release, Take-Two’s CEO, Strauss Zelnick, spoke extremely of the deal:

‘Our acquisition of Gearbox is an thrilling second for Take-Two and can strengthen our industry-leading artistic expertise and portfolio of owned mental property, together with the long-lasting Borderlands franchise. This mix enhances the monetary profile of our present tasks with Gearbox and unlocks the chance for us to drive elevated long-term development by leveraging the complete assets of Take-Two throughout all of Gearbox’s thrilling initiatives.’

Issues haven’t at all times been stellar for Gearbox. Through the years, the corporate has navigated points together with some video games that did not hit laborious at launch, however the Borderlands sequence has remained a secure fixed since first showing in 2009. There’s a Borderlands live-action adaptation set to launch this 12 months starring the likes of Cate Blanchett and Kevin Hart.

Randy Pitchford, the outspoken CEO of Gearbox Leisure, stated:

‘Becoming a member of forces with Take-Two Interactive and 2K will assist Gearbox ascend to our subsequent degree. Take-Two and 2K have demonstrated repeatedly their dedication to our engine of producing creativity, happiness, and revenue. We set the bar for interactive leisure and achieved exceptional outcomes with groundbreaking, record-setting video games after we labored collectively at arm’s size as companions. I’m extremely enthusiastic about what we are able to accomplish now that we’re absolutely aligned as one.’

It’s anticipated that the acquisition will probably be closed throughout the first quarter of Take-Two’s FY25, which ends June 30, 2024. When it’s settled, Take-Two will personal the licenses to Borderlands, Brothers in Arms, Duke Nukem, Homeworld, and Danger of Rain, amongst different titles. It’s a considerable library with some big-budget names, however solely time will inform what Take-Two does with it.


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