FFXIV The Lunar Subterrane Guide

0
49

[ad_1]

Be taught all the pieces there’s to find out about bosses of the FFXIV The Lunar Subterrane dungeons.


The brand new Patch 6.5 is out and it wraps up the story surrounding the void spectacularly. However earlier than you may face off towards Golbez one final time, it’s essential courageous The Lunar Subterrane and face its 3 bosses.

Right here is the way you beat all 3 of them very simply.

FFXIV The Lunar Subterrane Boss Information

Darkish Elf

Hexing Staves: The Darkish Elf will place two staves within the area which can cleave all the pieces in a cross sample. Cautious although, these will go solely after some time when the Darkish Elf begins casting Runious Confluence. Keep away from these by checking squares the staves land on, memorize the protected spot, and go there as soon as Runious Confluence begins casting.

Shadowy Sigil: Right here every sq. of the world will get marked by both a sq. or triangle image. The Elf will encompass themselves with both of them and as soon as the forged goes by way of, all of the squares with the image proven will gentle up and deal injury.

Sorcerous Shroud: Right here the Hexing Staves will likely be hidden as quickly because the forged goes by way of. Don’t be concerned, they’re going to nonetheless solely go off as soon as Runious Confluence casts however you will want to recollect protected spots now.

Void Darkish II: This assault will place proximity markers on each celebration member. Merely unfold out to keep away from hitting anybody else. Be weary that Runious Confluence will begin casting the second these AoE’s go off.

Workers Smite: A Tankbuster that can deal huge injury to whoever is no 1 on the enmity record. Be sure to maintain your distance from whoever will get focused.

Abyssal Outburst: This can be a room AoE that can deal injury to the complete celebration. Group up afterward and let the healer prime you off.

For the second half of the struggle, the Elf will mix these mechanics. Primarily Hexing Staves, Shadowy Sigil, Sorcerous Shroud, and Void Darkish II. None of those mechanics will go off on the similar time so you’ve got a brief window to reposition.

Damcyan Antlion

Sandblast: A room AoE that can deal injury to the complete celebration. Once more simply group up proper after and let the healer prime you off.

Landslip: On this mechanic, gamers will likely be moved both North or South relying on the path of the arrows they’re standing on. You may be moved 3/4ths the dimensions of the world. Each the North and South even have a pit now that provides you with a dangerous debuff.

Antlion March: The Damcyan Antlion will rush across the area as indicated by the pink strains on the ground. Memorize the sample and attempt to keep away from it. Throughout this assault, the Antlion will even hit 2 of the Stone Pillars on the West and East facet of the world which can collapse shortly after one other Landslip.

Earthen Geyser: This can be a stack marker that can deal huge AoE injury. This injury could be break up between celebration members by merely grouping up. A big circle will then kind across the celebration, giving them 10 seconds to go away.

Pound Sand: After Earthen Geyser, the Antlion will forged Pound sand which is a big AoE that can hit the highest of the quicksand of Earthen Geyser. Be sure to go away the quicksand as quickly as potential and filter the realm of the AoE.

These mechanics will then repeat till the boss dies. Be sure to all the time control the pillars that are marked with an exclamation level and begin crumbling afterward.

Durante

Durante

Previous Magic: Durante will all the time begin the struggle by casting Previous Magic which offers injury to each celebration member who has entered the struggle.

Duplicitous Battery: Small AoEs will spiral from the middle of the world outwards. Proper after a second spiral will likely be indicated that can fill out the earlier protected spots. After the primary spiral goes off discover a protected spot to keep away from being hit by the second.

On the second forged of this spell, Durante will place an AoE marker on every participant so be certain that to unfold out accordingly to keep away from hitting one another.

Forsaken Fount: Aetheric Costs will spawn within the area and explode into huge AoEs the second their Explosion forged bars replenish.

Contrapasso: Right here Durante will lower the Forsaken Fount Aetherical Costs in half which can transfer within the path indicated by the arrow markers. These half fees will nonetheless explode into huge AoE broken and transfer roughly half the size of the realm.

Antipodal Assault: This stack marker AoE will deal injury in a straight line. Group as much as share the injury between gamers.

Onerous Slash: Durante will point out an enormous cone AoE from the facet of the world. Be sure to get out of it quick because it covers a lot of the area. He’ll all the time assault from the path Antipodal Assault was pointed at.

Twilight Section: He’ll summon spikes in the course of the world which can level in reverse instructions. These will cleave each instructions in a straight line, protecting half the world.

Darkish Influence: A line will point out the place this AoE will hit. Run to the alternative finish of the world to keep away from taking injury.

Demise’s Journey: An AoE will likely be indicated in the course of the world and eight strains will go from the middle to the sting of the battlefield. Keep away from standing within the AoE within the center and attempt to stand within the area between the strains to keep away from taking any injury.

As soon as Demise’s Journey has been forged, Durante will maintain repeating all his mechanics till he or the celebration dies.

For extra in FFXIV, take a look at our summary of the 6.5 Patch Notes right here and you will discover extra guides and information throughout the critically acclaimed MMORPG in our dedicated section here.

[ad_2]

Source link

LEAVE A REPLY

Please enter your comment!
Please enter your name here